AI Insights · Timothy · October 2022
Top 5 Puzzle Games on iOS in New Zealand: Q3 2022
Discover the performance trends of the top 5 puzzle games on iOS in New Zealand for the third quarter of 2022, including metrics on downloads, revenue, and active users.
The third quarter of 2022 saw notable trends in the performance of the top 5 puzzle games on iOS in New Zealand. Here’s a detailed look at their weekly downloads, revenue, and active user figures, based on data from Sensor Tower.
Parking Jam 3D experienced fluctuating weekly downloads, peaking at 4.3K in mid-July before dropping to 857 in mid-September and then rebounding to 2.8K by the end of the quarter. Weekly revenue rose steadily from $57 at the beginning of July to $122 in early August, before gradually declining to $66 by late September. Active users also showed variability, with a high of 6.9K in mid-July and a significant rebound to 6.7K at the end of September.
Woodoku - Wood Block Puzzles maintained relatively stable weekly download figures, ranging from 2.7K at the end of June to 1.5K in mid-September, with a slight increase to 1.9K by the end of the quarter. Active users for Woodoku saw a steady climb, reaching 7.7K by the end of September, up from 6.0K at the beginning of the quarter.
Pull the Pin had a dynamic quarter for weekly downloads, starting at 2.2K at the end of June, peaking at 5.6K in late August, and ending at 1K by the end of September. Weekly revenue showed minor fluctuations, peaking at $62 in early July and ending at $25 in late September. Active users followed a similar trend, beginning at 7.6K and peaking at 14.5K in late August before dropping to 4.6K by the end of the quarter.
Words of Wonders: Crossword saw its weekly downloads peak at 2.8K in late July, then gradually decline to 679 by late September. Weekly revenue increased significantly, reaching $1.3K in late August and maintaining relatively high levels with $492 by the end of September. Active users rose from 4.2K at the end of June to a peak of 6.1K in early August, before settling at 4.6K by the end of September.
Wordle! had relatively stable weekly downloads, starting at 1.8K in late June, peaking at 2.5K in mid-July, and ending at 1.3K in late September. Weekly revenue remained steady, ranging from $261 to $442 throughout the quarter. Active users saw a slight decline from 24K at the end of June to 18.5K by mid-September, with a small rebound to 18.8K by the end of the quarter.
For more detailed insights into app performance and trends, visit Sensor Tower.